Die neue Ausgabe des Kurses “Entdecken Sie die Macht des spielbasierten Lernens und der Gamification in der Bildung” fand statt in Palermo von 24/11/2024 zu 30/11/2024. The participants came from all across Europe, with Maria Christina und Elena von Makarios Lyceum III LARNAKA in Cyprus and Sara und Anne von BSZ Delitzsch from Germany.
During the first level we discussed the pedagogical value of playing and how games stimulate learning. We reflected and acknowledged that teachers are most of the time “digital immigrants” in an educational cosmos that is nowadays populated by digital natives only.
In the second level, the players identified the most prevalent gamification framework, learning the process through which eight key internal and external motivators impact human engagement. Through a challenge on the differences between gamification and game-based learning, our “players” could better clarify that gamification applies game elements into a non-game environment while game-based learning is a teaching approach whereby learning happens through playing the game itself.
In the fifth level, we were locked in a digitaler Escape-Raum trying to solve riddles and puzzles to escape. Participants finally tried to find the best way to create digital escape rooms and how to gamify their own classrooms considering their students’ characteristics and learning objectives.
After completing an exciting scavenger hunt and solving the mystery step by step, the participants successfully uncovered their well-deserved certificates. Their teamwork, problem-solving skills, and determination led them to triumph and brought the adventure to a rewarding conclusion!
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